Showing posts with label iExperience. Show all posts
Showing posts with label iExperience. Show all posts

Thursday, 17 November 2016

Get Set Go! - iExperience Narrative Assessment


Learner:  Zsofia      Learning Coach: M Lennon - LH2      Date:   17 November 2016
Learning Area:  iExperience
NZC Achievement Objective:  Health & Physical Education; Movement skills; Science and technology -  Students will develop a wide range of movement skills, using a variety of equipment and play environments.  
Learning Observed
During iExperience Zsofia has been participating in the Get-Set-Go programme.

In Get-Set-Go Zsofia has been learning to balance using different parts of her body, and to move around while balancing something on her head.  Zsofia was able to confidently balance and move around with ease.

After her balancing session Zsofia began learning skills in throwing and catching.  She actively participated in a range of games that saw her throwing and catching, firstly, a soft toy, then a tennis ball to a partner.

Evidence of learning

Here you can see Zsofia with her Hapu group in a range of Get-Set-Go activities.
Key Competencies/Vision Principles
During this learning, Zsofia demonstrated that she was:
  • Connected - actively taking part in all games and activities.
  • Capable - understanding that you need to point and aim before you throw.
  • Curious - asking questions about why throws went in the wrong direction.
  • Managing Self  - able to use equipment appropriately.
Next Learning Steps
  • Keep asking for advice when you’re throwing doesn’t go straight.
  • Remember to make a basket out of your hands when someone is throwing a ball for you to catch.


Friday, 14 October 2016

Chickens - iExperience Narrative Assessment


Learner:  Zsofia      Learning Coach: M Lennon - LH2      Date:   14 October 2016
Learning Area:  iExperience
NZC Achievement Objective:  Science; Living World; Ecology  Recognise that living things are suited to their particular habitat.  
Learning Observed
During iExperience Zsofia has been learning about Chickens and their habitats.

Zsofia has been a keen participant in learning about the chickens.  She has learned about egg incubation, the care of baby chicks and the needs of chickens as they grow bigger.

Shortly after the chicks hatched Zsofia was able to touch the chick so she knew what they felt like and could describe the chickens accurately.

During iDevelop Zsofia furthered her curiosity by being able to describe the chicks to others.

Evidence of learning

Zsofia was a little nervous to hold the chick so she opted to pat it instead.
Key Competencies/Vision Principles
During this learning, Zsofia demonstrated that she was:
  • Connected - actively taking part in learning conversations and activities.
  • Capable - understanding that chickens have different needs.
  • Curious - asking questions about the needs of chickens.
  • Managing Self  - able to carefully touch a baby chick without scaring it.
Next Learning Steps
  • Keep sparking your curiosity about chickens by asking lots of questions.
  • Look at the future needs of chickens and what we can do to ensure their comfort.


Wednesday, 10 August 2016

iExperience Narrative Assessment - 10 August 2016


Learner:  Zsofia   Learning Coach: Michelle Lennon - LH2      Date:   10 August 2016
Learning Area:  iExperience
NZC Achievement Objective:  Students will gain knowledge, skills, and experience to understand that people have different roles and responsibilities  as part of their participation in groups.
Learning Observed
As part of our iExperience Zsofia opted in to learn more about the equestrian show jumping at the Olympic Games in Rio.

Zsofia has shown that she can work collaboratively with others to help build a show jumping circuit fit for Olympic horses.  Firstly she had to communicate her ideas with other members in the group to ensure there was a range of difficulty levels for the horses.  Zsofia was able to do this with ease and showed great respect for others learner’s opinions.

Next Zsofia designed and built a jump to be used within the show jumping circuit.  After this she discussed and negotiated the route that the horse would take in order to complete the circuit within a specified time limit.
Evidence of learning

Here Zsofia is designing a route to be run by the horses in the Olympic show jumping.
Key Competencies/Vision Principles
During this learning, Zsofia demonstrated that she was:
  • Connected - actively taking part in all learning activities.
  • Capable - understanding that Olympic show jumping has specific needs.
  • Collaborative - discussing and negotiating ‘best fit’ jumps and tracks.
  • Managing Self  - able to use equipment in an appropriate manner.
Next Learning Steps
  • Share your knowledge around equestrian show jumping.
  • Help others to collaborate and build an Olympic event together.